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🦆 Chicken Challengers Quack Heads Card Game — 4D Rock-Paper-Scissors Bluffing Party Game

Competitive & fun for adults and teens • 2–6 players • Ages 13+ • Perfect for parties & family game nights


Ships fast with Amazon • Easy returns

Meet Quack Heads—a fast, bluff-happy card game that elevates classic rock-paper-scissors with action, counter, and challenge cards. It’s quick to learn, full of laugh-out-loud moments, and just strategic enough to keep everyone on their webbed toes. If you enjoy the spirited energy of games like Uno, Rock-Paper-Scissors, or B.S., this duck-themed showdown will fit right into your next party or game night.

Highlights at a Glance

  • Engaging Strategy & Bluffing: Outsmart rivals with timely plays and well-sold bluffs.
  • “4D” Gameplay: Special action cards twist outcomes beyond simple rock-paper-scissors.
  • Laughs + Competition: Quirky duck challenges and contesting mechanics keep tension high.
  • Easy to Learn: Quick setup and straightforward rules—great for new and seasoned players alike.
  • Wide Appeal: 2–6 players, ages 13+; ideal for family nights, parties, travel, camping, and more.

What’s in the Box*

  • Deck of themed Quack Heads cards (action, counter, challenge)
  • Quick-start rules booklet
  • Compact storage box for travel

*Contents based on product description; check listing for exact inclusions.

Quick Specs

Players 2–6
Ages 13+
Teach Time ~3 minutes
Play Time ~15–25 minutes per game

How to Play: Quick Start

  1. Deal cards to each player and place the remaining deck in the center.
  2. On your turn, choose a card to play face-down—are you bluffing or telling the truth?
  3. Reveal and resolve: action/counter/challenge cards can flip outcomes!
  4. Win contests, outmaneuver opponents, and race toward Quack Master glory.

Full rules in the included booklet. Easy to learn, plenty to master.

Who Will Love Quack Heads?

  • Party Hosts: High energy, quick rounds, instant laughs.
  • Families with Teens: Accessible rules, engaging bluff mechanics.
  • Travel/Game-Night Fans: Compact, replayable, and easy to pack.

Pros & Cons

Pros
  • Fast teach, quick rounds, big laughs
  • Bluffing + action cards = lots of “gotcha!” moments
  • Works across mixed groups and experience levels
Consider
  • Luck and reads can swing outcomes—embrace the chaos
  • Best at 3–6 for table talk; 2-player is tighter and more mind-game-y
Get Your Copy on Amazon

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FAQs

Is it hard to learn?
Not at all. If you know rock-paper-scissors, you’ll grasp the flow quickly. The fun comes from bluffing and timely card plays.

Is it kid-friendly?
It’s recommended for ages 13+ due to bluffing/party-style play. Families with teens tend to love it.

How long is a game?
Around 15–25 minutes, perfect as an opener, filler, or best-of-three showdown.

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